# Does Anyone want to Collaborate on a "Big" Project to Show Racket Can Work in Production?

**URL:** <https://racket.discourse.group/t/does-anyone-want-to-collaborate-on-a-big-project-to-show-racket-can-work-in-production/2284>\
**Category:** General\
**Created:** [September 4, 2023, 9:55am UTC](https://racket.discourse.group/t/does-anyone-want-to-collaborate-on-a-big-project-to-show-racket-can-work-in-production/2284 "2023-09-04T09:55:32Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![spdegabrielle](https://yyz2.discourse-cdn.com/free1/user_avatar/racket.discourse.group/spdegabrielle/32/95_2.png) [@spdegabrielle](https://racket.discourse.group/u/spdegabrielle)\
**Post date:** [September 18, 2023, 8:05am UTC](https://racket.discourse.group/t/does-anyone-want-to-collaborate-on-a-big-project-to-show-racket-can-work-in-production/2284/22 "2023-09-18T08:05:17Z")

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A topical suggestion following the recent Unity announcement:

> Idea for a "big" project:  
> Make Racket and/or Rhombus a script language for Godot.  
> [https://docs.godotengine.org/en/stable/getting\_started/step\_by\_step/scripting\_languages.html](https://docs.godotengine.org/en/stable/getting_started/step_by_step/scripting_languages.html)

A early experiments was created by @SamPhillips :  
[https://github.com/samdphillips/racket-godot-experiment](https://github.com/samdphillips/racket-godot-experiment)

(thanks to @soegaard for suggesting this)

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